Hello Brawlers! I’m bringing to you a guide originally published in a Brawl Stars Ultimate Player video by Top 10 Daily, you gave me permission to make a written version.
This strategy revolves around the heist map G.G. Coral, which was just released in the most recent update.
G.G. Coral has a very different layout than the other Heist maps. On defense, you spawn in front of the safe, which is only accessible through the back. There are two TNT boxes, and the main part of the map is mostly covered in grass.
What this layout does is encourage the defense to play more aggressively out in the center of the map rather than near the safe.
This makes offense much easier, as well as raises the skill cap on defense.
The Composition
Colt is the center of this strategy, while Crow plays a very important part as well. The third brawler is much more interchangeable. The best choices are Shelly and Dynamike, but Tara or Barely could work just as well.
If you don’t have Crow Brawl Stars Character, I would recommend using Colt, Tara, and Dynamike, with Shelly as a possible replacement to Tara. This may not work nearly as well though.
Colt is the star of the show. On offense, he should stay on the right side; on defense, the left (which is the same side… if you understand orientation). This area provides for a skinnier but longer area, perfect for his attack.
Crow and the third brawler go on the other side, as Crow’s spread can control the path between the two grass regions, and the third, splash brawler can take care of clearing the grass patches.
Offense
On offense, Colt immediately moves to the right and takes a stance in the back of the bushes. If anyone attempts to enter through the opening in the fence into that section, Colt can guarantee some shots off.
Continuously move backward with him so the enemy doesn’t get in range. If this opponent has longer range, move forward while going sideways to dodge their shots.
Once your super is charged, you can move to the front of the grass area and break walls, hitting the safe in the process.
After that, try to break the TNT in the front until it breaks, so you can have an open shot at the safe with your regular attack.
If someone respawns and comes at you, move backwards and out of range. Make sure you always have an open path towards the enemy so they have to walk through your line of fire to attack you back.
Once your super is charged again, wait until you are in range of the safe to use it, hopefully hitting enemies too.