Hey guys its PJNess here for a Brawl Stars guide on how to win the Showdown Mode!
There are a few characters that excel in Showdown and a few ways to get better at this gamemode.
Showdown is definitely worth playing because it has a better reward when you win!
What is Showdown Game Mode?
Showdown is a unique game mode inside of Brawl Stars that is a 10 player ffa (free-for-all) sudden death.
You can collect power packs to make you stronger.
Poisonous gas slowly reduces the play area from the outside in so players are forced towards the middle to fight their competitors.
Best Brawlers for Showdown Mode
Nita: Nita is very good for all gamemodes as her attack finds the target fairly easily and she spawns an incredibly strong bear that is similar to an el primo but weaker. Her strength for this gamemode is her bear because it deals lots of damage, tanks for Nita, and can force them in a favourable direction.
Shelly: She is absolutely my favourite brawler for this gamemode. Her range lets her deal minor damage from afar and its area of influence is amazing. Coming close is a bad idea because you will feel the full brunt of the attack and take an insane amount of damage. Her special destroys barriers, allowing her to get up close and personal with the other enemy.
El Primo: He is arguably the best brawler in the game because of his tankiness and his ability to attack ridiculously far for a melee character. He is able to take a few shots to get close and beat you up easily. His special lets him leap high over barriers and land, smashing everything in his radius. He’s got the skills to pay the bills for sure.
Bull: Bull is pretty much a combination between Shelly and El Primo. He shoots similar to Shelly as he has a spread out shot but has less range and he is also about as tanky as El Primo. His weakness is his special because it is fairly inaccurate, doesn’t deal significant damage, and he ends up more vulnerable than without using it. It can be useful to bulldoze through annoying barriers to get straight to your opponent but its one of the weaker specials.
Bo: His exploding arrows deal lots of damage and he has a very good amount of health for a ranged character. He can hunt enemies and take them down easily, especially by setting his mines to block escape routes. His mines do major damage so they are very helpful in trapping or taking out your competitors.
Mortis: He is a pretty tanky brawler but nothing compared to El Primo. His dash attack can close the gap between you and your opponent which can result in both good and bad situations. He can either kill a damage or squishy ranged unit or just take more damage as a result of being closer. However, he can create chaos by dashing back and forth and escape quickly when in trouble. His special is also very strong because it does life drain, dealing damage while healing himself.
Barley: Barley is the better version of Dynamike because he leaves the ground with alcohol which will deal damage if your opponent remains on it. He throws over walls which is really good to give damage but not take. His special has an enormous radius, dealing damage over time and is incredibly lethal. The thing for these projectiles are they are hard to aim because they are a bit slower and enemies can move out of range when you throw them easier than straight shooting.
Crow: He is a super cool character that throws poisonous daggers that are lethal for longer battles. His poison works well for showdown and chips them down to low health. His special is really cool as he jumps while doing a spreadshot attack and lands with the same thing. It is good for both escaping and attacking.
Spike: Spike is a legendary for its uniqueness of a projectile that splits in many directions and his incredibly overpowered special. He can hit others from places that others cannot and he deals massive damage for a direct hit. His special is one of the best in the game because of its outstanding radius and area of influence. It deals lots of damage over time similar to Barley’s, but has a slow effect which makes it all the better.
Dynamike: Obviously similar to Barley but worse as I said in the description I made for Barley. Although he does throw two sticks of dynamite, it is still harder to hit and gets even more difficult when attacking up close. His special deals good damage and knocks enemies back but the radius is fairly small.
Ricochet: The robot counterpart of Colt which may be the better pick. He has a very long range and his projectiles also ricochet of walls, hence the name Ricochet. This combo is helpful to attack enemies from afar, increase the probability of a hit by bouncing of a barrier, and even make skill shots. His special is the same thing but has a higher projectile count, does more damage and goes through enemies.
Colt: Has a long range straight attack like Ricochet, dealing the exact same damage. They do a surprising amount of damage and can easily kill if all bullets hit. However in showdown, there are lots of barriers that will block his shots so he is not an ideal brawler. His special fires more bullets and shreds the barriers which is good for taking out competitors behind them.
Brock: Long range like Colt but a single rocket projectile. It does lots of damage, but it is very hard to get a direct hit especially in showdown. His special bombards a certain area, destroying everything.
Jessie: Jessie has a long ranged attack the bounces off enemies and deals some good damage. However, it is just as hard to hit a target as Brock’s and does less damage. It gets redirected towards another enemy which is not exactly helpful for this gamemode. She creates a gun turret that can do some work but is pretty easily avoided and taken out easily.
Poco: Poco is not a bad brawler overall but is mostly a team player. His attack has a large area of influence and deals a decent amount of damage. The downside is it doesn’t really matter if you get up close because he only deals the set amount of damage. His special heals, but it only heals himself and his one man team so it is not as helpful as in other gamemodes.
General Strategy for Showdown
There are really only three smart-ish ways to play: Hiding in the grass, or going full out and collect dem power packs.
Avoid EVERYTHING (Extremely Passive)
Hide and never come out. If you see someone on your screen you’re too close. Run, run and run some more.
Hiding the grass (Passive, Hostile)
Hiding in the grass is a good strategy for waiting it out. You just hide until the others kill each other so you can come in a higher ranking. It can also be used to ambush players and take them out with the element of surprise.
The ideal brawlers for this would be tanks like El Primo, Mortis and Bull, or Shelly as her close range attack deals massive damage.
The down side of this strategy is that you will be much weaker than the others without power packs, leaving you at a disadvantage.
I guess if you can settle for fourth place or worse its a decent strat.
Straight up savage (Aggressive)
Go straight for power boxes near you or in the middle for a higher concentration of them!
Try to avoid others at the very start, then target weaker brawlers and clean up after other peoples hard battles.
You can also attack players focused on power boxes and take them out while they’re distracted.
The more power packs you have, the stronger you are. It gives you +100 health and increases your attack little by little. Stacking them up can make you unstoppable. They are dropped by the power boxes and by your competitors so try to get as many as you can.
TL;DR: The best Brawlers for the Showdown mode are:
- El Primo
That’s it for my guide, I hope you guys found it helpful and if there are any questions or anything to talk about (which brawler is better or whether the alternate attack is called special, super or ultimate), comment down below!
Maybe I’ll make more guides in the future. I hope to see you guys in the… mines?