Buckle your seat belts, because I’m about to give you the most important tips for doing Duo Showdown with Randoms.
I have just done 125 games of Duo Showdown, with ONLY random teammates! That’s right, I was insane enough to do it. And now you get to review with me the meaty numbers from that awful grind!
Top 5 Factors To Win Duo Showdown Games
I will first lay out the top five influences in Duo Showdown and then describe them in further detail.
By far, the following were the biggest determining factors in whether the game was won, in no particular order:
- Initial brawler choice
- Middle box rushing
- Teammate’s brawler
- Map strengths/special modes
1. Initial Brawler Choice
The power level of the brawler was not as much of a factor as the choice of the brawler itself.
My data suggests that the riskiest brawlers to play with in the context of the experiment (random duo) are Frank, Tara, Barley, Nita, Piper.
The best brawlers, according to the data, are Bo, Dynamike, Pam, Poco, and Crow.
Remember that there is a chance your teammate can end up being your same brawler as well!
Also keep in mind that the data reflect my personal experiences and skill level on those brawlers.
2. Middle Box Rushing
This is the #1 reason for placing Rank 5 in a Duo Showdown with randoms.
This is also the #1 reason for making to rank 1 in Duo Showdown if you can pull it off right.
When you have the boxes secured, you need to either high-tail it out of there or stay and monitor the middle.
Exit only if it is better than staying (i.e., too much flak).
3. Teammate’s Brawler
The best random team composition goes to… Bo and Dynamike!
Of the 3 matches that I was either brawler and paired with the other, I placed Rank 1 in all 3 matches. Same-brawler match-ups either did really well or turned out to be a complete debacle.
Squishies paired with squishies were more pressured. Mid-range with mid-range did not perform well on more open maps.
This… this right here is what grinds my gears.
Too often I saw my teammate splitting off from me (I was guilty of doing the same from time to time) for whatever reason.
Here is the problem when you split off from your duo: you lose protection, increased DPS (against boxes, enemy brawlers), and pressure/presence.
Enemies are way more likely to back off when your duo is present.
An enemy duo will always single you out if you are alone!
You cannot bring the MVP mindset to a Duo Showdown. If you have seen Infinity War, you catch my drift. One-by-one is not a good strategy against the enemy brawler that now has 18 Power Gems because he’s been farming with his duo.
5. Map Strengths / Special Modes
Sometimes, using the same brawler on different maps can literally mean the difference between Rank 1 and Rank 5 almost every time.
I can play Tara all day on Double Trouble and rake in the trophies, but the second I play her on Island Invasion with meteors, I am going to get absolutely cluster-ruffled (I made the phrase-up, just use your imagination).
Other than these 5 factors, teammates that disconnected at any point of the match contributed toward a loss in trophies and an overall decreased win-rate (I’m looking at you, Bo and Spike. Smh.).
From this data, solid teammate picks appear to be Bo, Colt, Dynamike, and somewhat Shelly. I exclude Piper because she had only 1 appearance, and it just so happened to come out to be a Rank 1 win.
The three most popular teammates, in order, were Shelly (24), Bull (18), and Bo (10). That is a combined 52 appearances, accounting for 41.6% of the games played!
That is all for now, I hope this has been a help for anyone wondering about the sporadic-ness of Duo Showdown, or maybe you haven’t wondered before until today!
If you’re asking why I excluded losses and wins (Rank 2 or better), it is because I have my eyes set on all or nothing, and Rank 3 only if all hope is lost.
Until next time!
Screenshot shared by IshCaracal